bandicot

Long jobs no longer stop early

Long work no longer stops after a fixed number of steps and shows as failed. It keeps going, and at a high safety limit it pauses with a Continue.

Engine

The agent had a hidden cap: after 32 steps it would stop in the middle of a task and show a red error, even though nothing had gone wrong. That cap is now a high safety net rather than a work budget, so ordinary long jobs run to the end. The real limits are unchanged: the agent still stops when it stops making progress, and your usage limit still caps spending.

If a job ever does reach the safety net, it pauses instead of failing. No red error appears, and a single Continue picks the same task back up.